Thursday, April 25, 2013

Soul and Vibe Interactive, Inc. (SOUL) Founder Has Firm Foothold in Prosperous Video Game Industry

The U.S. entertainment industry is aggressive in nature, comprised of market players producing a vast and diverse offering of experiences and simulations that cater to every imaginable consumer demographic. The gaming segment of the industry has achieved exceptional performance throughout its history, and isn’t showing any signs that it will slow its pace.

Consumer spending on console, mobile, and computer games exceeded $56 billion in 2010 and experts forecast it will hike to $82 billion by 2015. This growth trend is nothing new – America’s entertainment industry, especially the gaming market, has historically demonstrated its progressive value.

From 2005-2009, as the U.S. economy grew at a rate of less than 2 percent, the entertainment software industry’s annual growth rate topped 10 percent, according to Video Games in the 21st Century: The 2010 Report. For the same four-year period, direct employment for the industry grew 8.5 percent annually.

Competing and creating a recognizable brand in a rapidly burgeoning industry requires strong leadership that is familiar with navigating the waters. For more than 22 years, award-winning industry veteran Peter “Tony” Anthony Chiodo has piloted himself through nearly every aspect of the video and computer games industry.

Chiodo has extensive experience leading and managing software production teams, studio professionals, and entire production departments, and has directed more than 30 externally contracted development teams based all over the world. His creative efforts also resulted in the release of more than 100 frontline and “casual” games within a four-year span.

He has also produced serious games training tools for the U.S. Marine Corps and the Defense Advanced Research Projects Agency, as well as consulted software companies in the healthcare industry to produce simulations to assist in advanced patient care.

Chiodo is also the founder and CEO of innovative video and computer games company, Soul and Vibe Interactive. The company is focused on building original intellectual properties (IPs), partnering with leading software developers around the world to turn unique concepts into affordable games and entertainment options.

Leveraging his standing relationships with independent software developers, licensing agents, professional athletes, and toy companies, Chiodo has created a business model that thrives on established licensing deals with third-party merchandising companies. Soul and Vibe is one of only about 60 companies in the world licensed by Microsoft to publish content on Xbox 360. Soul and Vibe is also licensed by Sony to publish content on PlayStation 3 and PlayStation Vita.

Taking advantage of strong consumer trends and a solid management profile, Soul and Vibe believes it is positioned to reach profitability by 2014 and achieve $35 million in revenues by 2015, supporting its mission is to become a significant player in the video and computer games industry.

For more information visit www.soulandvibe.com

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