- Carter
Chalmers, MKTDF director of sales and business development, says new
merchant signups are growing monthly; July’s total was 20 percent above
June, with August tracking higher
- MKTDF’s
gamification strategy converts, through online surveys and games, unknown
social media followers into identified email subscribers and paying
customers
- MKTDF’s
goals include the introduction of an enhanced paid version of its app in October;
company has received 125,000 emails from merchants praising higher
conversion rates
DeepMarkit Inc. (TSX.V: MKT) (OTCQB: MKTDF) sees its
gamification marketing strategy growing with the scheduled October release of
its enhanced, paid toolkit that will give merchant/clients the ability to run
gamified campaigns outside their sites and across social media in paid ads. It
also sees momentum in its merchant signups: July was 20 percent higher than
June, with August tracking even higher (http://ibn.fm/a9C4S).
Gamification uses the marriage of game-like features to a
non-game platform to collect consumer data from online games. The result is the
application of real-time information and analytics created for retailer clients
to better understand their customer base (http://ibn.fm/0MA2f).
MKTDF is a Calgary, Alberta-based technology company focused
on the monetization of gamification. It seeks, through the prizes and discounts
offered by gaming apps, to convert site visitors into loyal customers who
confirm their identities as they participate. MKTDF’s revenue comes from paid
gamification campaigns, MKTDF’s June 2018 Investor Presentation says (http://ibn.fm/oxdR0).
The company’s strategy is to convert players into leads and
leads into customers. Darold Parken, president and CEO of MKTDF, said in a
corporate YouTube video (http://ibn.fm/l4r1W),
“Businesses need a way to stand out from the crowd. DeepMarkit’s gamification
platform gives customers that way to stand out. And it’s a way that they can
afford. That’s the strength of our platform.”
“By providing a complete marketing solution, merchants can
use different DeepMarkit tools to drive more traffic to their website, and once
that traffic is on their site convert them into paying customers,”
Chalmers of MKTDF added. “The new DeepMarkit product release will represent a
very powerful, comprehensive and cost-effective online marketing toolkit.”
MKTDF’s gamification app and proprietary technology is
patent-pending. Online customers can use it on the Shopify, Inc. (NYSE: SHOP)
platform (http://ibn.fm/GeDQk).
Gamify is also currently available for free download on other major e-commerce
platforms.
For more information, visit the company’s website at www.DeepMarkit.com
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